![]() Costs more mana the further away the target is. Releases a burst of homing ice thorns, that deal Physical Damage and Cold Damage on hit and have a Freeze Rate of 18.Ī powerful melee attack that leaves an area of Consecrated Ground that lasts 4 seconds.Īllies on the Consecrated Ground are healed for 50 Health each second.Įnemies on the Consecrated Ground take Fire Damage over time that scales with your increased Healing Effectiveness (multiplicative with other modifiers).īecome Immune for a duration and reapidly strike nearby targets with mirages.ĭash to a nearby enemy and strike it with your weapon. Throws a hammer that returns to you after a short delay. Added Bow Damage is applied at 300% effectiveness per second. Launch a hail of arrows into the sky that rain down on the target location over 3.5 seconds. Leap to the target location, dealing damage to nearby enemies when you hit the ground. Releases three swipes in rapid succession.Ī melee attack that hits all enemies in an area in front of you.Ģ0% chance on hit to manifest a sword which lasts for 10 seconds and is affected by the stats and Attack Rate of your weapon. The companion ability of your Primal Sabertooth. The last strike can be cancelled by moving. You perform a large melee attack while your foe is distracted.Ī Bow or Melee Attack that performs 3 rapid strikes. Your nearest summoned beast dashes to the target and taunts it. Slam the ground with your weapon damaging enemies in a large area and creating 2 to 4 aftershocks nearby.Ĭalls forth roots from the ground that snare nearby enemies and deal physical damage to them over time. Requires Dual Wielding Dancing Strikes' movement does not scale with Attack Speed, but Dancing Strikes deals 1% more damage (multiplicative with other modifiers) per 3% increased Attack SpeedĪ spell that deals Physical damage, triggered by Primalist's Tempest Strike. The first attack also creates a fiery explosion, damaging nerby enemies.Ī series of fast dash attacks. Knockback and deal physical damage to all enemies in your path as you charge. Summons a Ballista that fires bolts at nearby enemies.Ĭharge at a nearby enemy and strike it. Initial Mana cost can not be reduced below 1. Shadows perform a single Shadow Blade throw, when using this skill.Ī basic attack with your weapon that costs no mana.Ĭhannel to summon the might of winter and pummel your foes in ice and snow. Throw 2 piercing blades, then 4 more in a direction, which are then recalled to your location.Įnemies can be hit multiple times by the same blade. Rage slowly decays over time at a constant rate.Ĭombo ability. Your starting Rage is equal to your maximum mana. When your Rage reaches 0 you automatically transform back into your human form, instantly regaining 50 mana. Your mana is replaced with Rage while in swarmblade form. Transform into an agile Swarmblade, increasing your melee capabilities, and gaining 4 new abilities. Some One Handed Blunt Weapons and Two Handed Blunt Weapons have Increased Physical Damage.Most Weapons have Added Melee Physical Damage. ![]() Added Melee Physical Damage (only effects Melee Attack Skills).
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